This is a common crash affecting users in 4.16. Unfortunately they have not provided any additional information ...
Sprites seem to be drastically affecting FPS in 4.19 projects on Mac devices. ...
This issue occurs in Skeletal Mesh depending on the model when Skincache is enabled and affects the rendering. ...
This is a regression from 4.15.2 and occurs on both Windows and Mac. Affects both Binary and Github builds. ...
Copy Pose From Mesh node does not affect the animation when previewing in Sequencer. This works when played in the editor. ...
Windows scaling appears to affect the HMD if the project is open on a screen with window scaling being used. ...
'Reimport with new source' command does not work on Mac. Confirmed in 4.22 @ CL 4771381 ...
Adding local offset to Paper Flipbook in UE.4.22 results in rendering distortion. ...
A Blueprinted actor's construction script time can be affected by the complexity of an opened level Blueprint. ...
When using FText::FromStringTable to initialize an FText variable in the constructor of an FStruct that inherits from FTableRowBase, an assert is caused due to recursion. The assert is as follows:As ...