A couple users have reported a crash when opening their 4.7.3 project in 4.7.4. From MikeB:https://answers.unrealengine.com/questions/205043/473-to-474-project-crash-on-startup.html The guy is hit ...
Stepping in the inner area updates the Control Bus on the Patch, but the Modulation is applied to the Volume destination instead of Pitch. Reproduction rate: 5/5 This also occurs in //UE5/Release- ...
Unreal doesn't change appearance when changing system configuration display scaling options. Editor Texts are still quite small and don't change based on the Display Scaling %. This bug also causes ...
It seems that switching the preview mesh in the control rig editor is affecting the initial transforms in the hiearchies of related control rigs in the level viewport. This seems to be due to the c ...
Adjusting properties of a Blueprint instance's components in the level does not update references to the properties in the BP's Construction Script. Note: this would work in 4.8.3. Reproduced in 4. ...
After disabling the defaults in Project Settings > Rendering > Default Postprocessing Settings, disabling all GlobalPostProcessSettings volumes, and setting the Post Process Blend Weight in the play ...
Zen Garden crashes on the iPhone 6+ before anything appears onscreen. Occurred on: iPhone 6+ on 10.3.2 Didn't occur on: iPhone 6S on 10.3.2 ...
Get and Set nodes for variables from a BP's parent class will not compile without a reference to Self. Without one, the BP fails to compile with the following error: "Error Variable node Get NewVa ...
Branch Build Label Changelist UE4-Main UE4_[2013-08-27_14.24] 1799942 DESCRIPTION: When importing an animated camera from Maya into Matinee, the placement of the camera is changed (shifted 90 ...