It is not possible to use the Create StaticMesh button to create a Static Mesh from a Procedural Mesh with only 3 verts. The following if check is the reason:if (RawMesh.VertexPositions.Num() > 3 && ...
Fade track is not affected by "Restore State" flag Regression: Sort of. Restore State wasn't available in 4.14, but the default behavior would leave the screen black Worked: 3249277 (4.14.3) Bro ...
Unreal Match 3 fails to install for UE4.15, unlike all previous versions. ...
When changing wire thickness in the editor preferences the setting appear to affect the wrong types of wires. ...
"ERR: Transient text cannot be serialized" after converting to 4.8. Many users are seeing them in the logs. Example Project: [Link Removed] ...
Setting Up a New AR Project page for 5.3 is missing important information about including the AR Utilities plugin. https://docs.unrealengine.com/5.3/en-US/setting-up-a-new-ar-project-in-unreal-en ...
Crane Yaw value affects attached Camera Rotation. My expectation is based on the fact that Crane Pitch leaves the camera level ...
Postprocess GI related settings look like working in 4.22 on Mobile now, but seems buggy, Not sure if it has supposed to be supported on Mobile since it has no any info in Doc or 4.22's release note ...
TimeSynth Counts Beats: 1,2,3,0 Link to project files: https://forums.unrealengine.com/unreal-engine/announcements-and-releases/asset-sharing/1724414 ...
In 5.1.1, the depth calculation is not functioning properly on mobile ES 3.1 preview, resulting in reflections occurring in areas where they should not. When checking with RenderDoc in ES 3.1 Previ ...