Edges flickering when bsp geometry added to the level

Tools - BSP - May 13, 2016

When adding a bsp Geometry object into the world the edges flicker. The effect can sometimes be seen better if you change the tessellation of an object that has it. Observed on border edges of a sel ...

Rapid Memory consumption when adjusting slider value for Blueprint in Details Panel

Rendering - May 12, 2016

When a Planar Reflection component has been added to a Blueprint that has adjustable sliders that can be edited via the Details panel that updates the Blueprint via the construction script the memor ...

Broken Lines when Calling Draw Lines Function in Standalone Game

Tools - May 9, 2016

Lines are not drawn correctly when calling the Draw Lines node in blueprints when playing in Standalone mode. Regression? Yes, I ran the same test in 4.9.2 and 4.10.4, and the issue did not occur i ...

[CrashReport] Commandlet crash in UE4Editor_CoreUObject!UPackage::Save

Core - May 2, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: Pair != nullptr [Link Removed] [Line: 520] Source Context:4 ...

Screen Aligned UVs render incorrectly in Stereoscopic

XR - Mar 28, 2016

Textures with ScreenAlignedUvs do not render correctly in stereoscopic (on the Oculus Rift). Does not reproduce using the DK2. Found on 4.11 Binary CL-2923993 ...

Using a controller in HTML5 causes error

Platform - Mobile - Mar 17, 2016

When using a controller in HTML5, the project crashes within the browser. However, this does not occur on Google Chrome. FireFox/Nightly crashes on launch on as well as packaging and running the pro ...

Editor blocks Windows taskbar from showing if taskbar is set to auto-hide

Tools - Mar 16, 2016

If the Windows taskbar is set to auto-hide and the editor is opened on the same monitor, the taskbar cannot be accessed while the editor has focus. ...

Using shortcut to find actor reference in level blueprint opens additional eventgraph windows in level blueprint editor

Gameplay - Blueprint - Feb 24, 2016

Using shortcut to find actor reference in level blueprint opens additional Eventgraph windows in level blueprint editor despite the event graph containing the reference being open already. ...

Is hovered for a scroll box does not switch back to false when no longer hovering

Tools - UMG - Feb 24, 2016

If the user uses the is hovered node with a scroll box, the node will return true no matter what once the scroll box has been hovered once. ...

DOF effect set with negative near transition region causes Massive FPS loss moving into Focal Region

Rendering - Feb 11, 2016

With a Bokeh DOF setup that essentially places the Near Transition Region into a Negative Space (or non-existence) the FPS drops dramatically from out of focus region to in focus region. In Focal R ...