SceneDepth failed with MSAA on PC Mobile Preview

Platform - Mobile - Sep 19, 2018

In PC ,RHICreateTargetableShaderResource2D will create SeparateTarget and ShaderResource, and after basepass resolve depth from TargetableTexture to ShaderResourceTexture. But in mobile preview,  ...

Failed to package for IOS on PC with BuildGraph

Platform - Mobile - Sep 13, 2018

Light in Volumetric Fog offset in VR with Instanced Stereo and Forward Shading enabled

Virtual Reality - May 10, 2018

Light inside Volumetric Fog is offset in the right eye when viewing in VR with Forward Shading and Instanced Stereo Enabled If just Forward Shading or Instanced Stereo is enabled, this does not occ ...

Audio volume values get reset

Sequencer - Aug 9, 2017

Also confirmed in 4.22 Main @ CL 4413632 ...

Dismissing "Place phone into daydream headset" leaves app at black screen

Virtual Reality - Jun 29, 2017

Currently experiencing an issue when re-entering Google Daydream game after exiting the Daydream setup (place your phone in headset) screen by pressing the x in the top left corner of the screen. Wh ...