DataSmith importer is setting incorrect scale on Actors

Enterprise - Nov 16, 2018

When importing, DataSmith is assigning a scale on the actors, the option to set the import scale is no longer available in 4.21. ie: a 36" item comes in at 96" This was reported and tested in 4.21 ...

Child Widget Blueprint does not inherit bindings in exe

Tools - UMG - Nov 16, 2018

When packaging a project for Windows, Child Widget Blueprints do not inherit bindings. Tested in 4.20.3 (CL -  4369336), 4.21.1 (CL - 4567586), 4.22 (CL - 4572453) ...

Unable to run UE4Editor using the -SM4 commandline argument

Rendering - Nov 16, 2018

Attempting to run the UE4 Editor using SM4 causes an error to popup stating that "A Feature Level 5 video card is required to run to Editor. AvailableFeatureLevel = SM4, ShaderPlatform = PCD3D_SM4" ...

IOS 11 Freezes When Generating Particles Using SphereMask

Platform - Mobile - Nov 16, 2018

When playing a particle using SphereMask, iOS 11 device terminal freezes.This issue is not a crash, it's screen freeze. Reproduced deviceiphoneX :iOS 11.4.1iphone7 :iOS 11.4.1 Not reproduced devic ...

Force Feedback appears to run in the background on some android devices

Platform - Mobile - Nov 15, 2018

When forcing the app to the background the force feedback will continue on some android devices. This was reproduced on the samsung nexus 5 by clicking the home button while running force feedback i ...

Converting an Actor to spawnable/possessable in Sequencer makes it lose its position in the Track Panel.

Sequencer - Nov 15, 2018

Converting an Actor to spawnable/possessable in a Sequence causes it lose its position in the track panel. If the Actor was in a folder it will need to be added back to that folder. This was report ...

Culling for child meshes do not update when using a Master Pose Component

Anim - Animation - Nov 15, 2018

Child meshes bounds location does not appear to update when the parent mesh's location is changed when using a master pose. ...

.glTF importer crash - UE4Editor-GLTFImporter!ImportStaticMesh

Enterprise - Nov 14, 2018

Enabling the gLTF plugin and trying to import a glTF asset results in a crash. ...

UCanvasPanelSlot::PostEditChangeChainProperty does not call Super function

Tools - UMG - Nov 13, 2018

UCanvasPanelSlot::PostEditChangeChainProperty not only does not call its Super function unless the anchor node has been set, but it calls Super:: PostEditChangeProperty instead PostEditChainProperty ...