ResavePackages commandlet breaks sublevel translation

Gameplay - Feb 26, 2019

Rebuilding lighting with commandlet will move hidden sublevels Confirmed in 4.23 MAIN @ CL 5194133 ...

List view reorders itself as it is scrolled through.

Tools - UMG - Feb 26, 2019

The widgets in a list view widget will appear to reorder themselves as they are scrolled through. ...

Moving .uassets that were imported from a source file with Source Control active moves the source file without marking for add

Tools - Feb 26, 2019

A licensee has reported an issue with Perforce source control integration. The issue is related to the source file for an asset that was imported into the editor. If this source file is also checked ...

Crash When Setting a Bool in a Niagara Parameter Collection via Blueprint

Rendering - Niagara - Feb 26, 2019

The Editor will crash when setting a bool in a Niagara Parameter Collection via Blueprint. Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 5159901, 4.23 CL# 5194133 ...

SceneCapture2D output broken when used in VR

Virtual Reality - Feb 25, 2019

Scene Capture regression when used with VR. Confirmed in Main @ CL 5172170 Tested with Rift Flipped VR Preview window is a known/fixed issue ...

ENGINE_API missing from GeomSweepMulti and GeomOverlapMulti templates

Physics - Feb 25, 2019

GeomSweepMulti and GeomOverlapMulti are not being exported, as the template specializations are declared outside of the physics interface class without ENGINE_API. ...

FPS drop after highresshot console command

Rendering - Feb 25, 2019

Running the highresshot command with a multiplier of 6 or higher results in poor performance for the remainder of the Editor instance. Closing the PIE window does not improve performance, only closi ...

Shader Complexity does not function properly with Android ES2 set as the Preview Rendering level

Platform - Mobile - Feb 25, 2019

A user has reported that Shader Complexity is not working properly in 4.21 with the Android ES2 preview rendering level settings. Regression?: No It did not look this way in 4.21 and prior versions ...

Crash When Changing to Landscape Paint Tool With a Material Function for the World Position Offset of the Landscape Material

Rendering - Feb 25, 2019

Crash on switching to landscape/paint tab when using a landscape material that has a material function hooked onto the WorldPositionOffset. Working as expected in 4.21 CL# 4753647 Found in 4.22 CL ...

Crash after deleting Editor Utility Widget and accessing it from Window menu

Tools - Feb 25, 2019

Crash after deleting Editor Utility Widget and accessing from Window menu ...