Material Parameter Collection parameters only return default values when drawn to a Render Target

UE - Graphics Features - Mar 27, 2019

Material Parameter Collection parameters only return default values when drawn to a Render Target This does NOT happen when drawing a material using a non-MPC parameter. To test this:Open Actor_BP ...

Sequential Level Loading in Python causes Crash

UE - Editor - Workflow Systems - Apr 16, 2019

Loading all the levels selected in the Content Browser and running the aforementioned Python script causes the editor to crash Tested in 4.20.3 (CL - 4369336), 4.21.2 (CL - 4753647), 4.22 (CL - 5 ...

Editor crashes when connecting Eye Adaptation to Base Color

UE - Graphics Features - Apr 11, 2019

This problem occurs when we use the Eye Adaptation node for calculations. Also, it does not seem to happen in 4.21. ...

Attempting to Rename Multiple Sockets Crashes the Editor

OLD - Anim - Apr 17, 2019

Having multiple sockets selected results in a crash when attempting to change the names of them all at once. The box to change their names appears to be grayed out but you can still click into it. U ...

[CrashReport] UE4Editor_CoreUObject!PackageReloadInternal::LoadReplacementPackage() [packagereload.cpp:274]

Tools - Aug 17, 2018

No user comments in crash group 262 UPackage* LoadReplacementPackage(UPackage* InExistingPackage, const uint32 InLoadFlags) 263 { 264 if (!InExistingPackage) 265 ...

Crash after Undo and garbage collection on sequencer track

UE - Anim - Sequencer - Apr 18, 2019

A crash occurs after adding an additional camera track, undoing the additional, and then calling garbage collection Appears to be the same callstack found here [Link Removed] ...

Cannot interact with the scrollbar at the bottom of the Live Coding Console window

UE - Foundation - Cpp Tools - Live Coding - Apr 18, 2019

After completing a build using Live Coding, a horizontal scroll bar appears at the bottom of the Live Coding Console window since some of the lines of text are longer than the window can display. Th ...

tvOS banner and App thumbnail do not appear on device; errors during app upload to Apple

UE - Platform - Mobile - Mar 22, 2019

When a user packages or launches onto tvOS it will be missing the thumbnail and the background banner. This may be a dupe of [Link Removed] but I have created this as this was confirmed to be worki ...

Crash when setting a bookmark after going live with Multi-User Editing

UE - Virtual Production - Apr 22, 2019

When using Steam VR in combination with the Multi-User Editing plugin and the Virtual Production Utilities plugin the engine crashes when adding a bookmark while a server is running. ...

Struct does not appear to save changes after compiling and saving it resets to null

UE - Gameplay - Blueprint - Apr 23, 2019

When making a change to a struct that is used in a blueprint some assets do not appear to save changes. Additional notes: Using the Reload option (Right click struct > Assets actions > Reload) app ...