Network profiler crash

Networking - Aug 6, 2020

Running with the -networkprofiler command line argument can crash the server on the first engine tick in FNetworkProfiler::TrackFrameBegin because the file writer archive hasn't been created yet. ...

Crash launch application adding .umap url

Core - Aug 6, 2020

The application crashes when adding ".umap" to the launch map at application launch. If not specify ".umap", it will be able to launch application. There appears to be a failure to parse the URL. Th ...

Crash copying Geometry Cache Track in Sequencer

Tools - Sequencer - Aug 6, 2020

Geometry cache section  will crash in PostLoad when track is copied. See UDN for alternative repro steps and more info on attached repro project. ...

Add Chunks button in asset audit tool does not function because of name compare problem

Tools - Content Browser - Aug 5, 2020

The Asset Audit window uses the content browser to display information about both real assets and fake assets like chunk definitions. When you hit the Add Chunks button, it adds several fake assets ...

HideCategories metadata does not hide native Component categories when viewing the root actor

Gameplay - Blueprint Editor - Aug 4, 2020

Seems like we are probably just missing a metadata check when drawing the details of the actor instance, and it is only doing the check for drawing ActorComponent details.  ...

RetargetSource in AnimSeqeuence doesn't affect DDC key

Anim - Aug 4, 2020

Retarget source doesn't affect DDC key, so it causes incorrect result. Changing the anim sequence DDC key generation to include it fixes this issue. ...

Reflection captures cannot capture any ray tracing effects

Rendering - Ray Tracing - Aug 4, 2020

Currently, Reflection capture ignore any ray tracing effects. So let'say you want to use only ray tracing shadow but also you want to use reflection captures for reflections instead of ray tracing r ...

Point lights affect indirect lighting on RTGI much less than other types of lights

Rendering - Ray Tracing - Aug 4, 2020

Only point lights affect indirect lighting on RTGI much less than other types of lights.[Image Removed] Indirect lighting of baked lightmaps look much stronger than RTGI.[Image Removed] Apparently ...

All console variables overridden in Movie Render Queue are set to 0 after the render queue runs

Tools - Sequencer - Aug 4, 2020

All console variables overridden in Movie Render Queue are set to 0 after the render queue runs. It's because all cached previous console variables are reset to 0 just before they are written back ...