A user reported this issue to us through Salesforce. They initially said it crashed with both Spot Lights and Rectangle Lights, but I was only able to repro with Rectangle lights. Additionally, I di ...
This may be more of an error when detecting the input when layer blending is being used (as we've seen in other functions), rather than it necessarily being an error with the compilation of the stan ...
ResolveName will replace the subobject delimiter (colon) with two periods. This increases the length of the string, and can cause asserts due to the string exceeding NAME_SIZE even when the name was ...
This is an interesting bug because it is only happening on BeginPlay. I guess that there is some order of operations that the camera manager uses during creation that will stop if the game is paused ...
Regression No, according to affect version 4.26 and 4.27 [2021.10.29-17.01.06:085][830]Primitives with unbuilt interactions: 6[2021.10.29-17.01.06:085][830] Primitive FoliageInstancedStaticMeshComp ...
I have a fix ready for this in cl: 17967661 ...
Need to make sure we support nullptr entries or make sure we do not create such null entries. ...
The end of the level visibility section places a DeterminismFence. This causes the issue. The fence clips the frame range and produces a discontinuous frame ranges, e.g. 23201~24000, then 24001~24 ...