[Mac, Linux] - Sample Rate changes from imported sample rate after playing preview for imported audio asset.

UE - Audio - Mar 16, 2022

Sample Rate changes from imported sample rate after playing preview for imported audio asset. Tested this on Windows and it did NOT occur there. Repro Rate: 3/3 Tested this in //UE4/Release-4.27 @ ...

Selecting a material name for a Skeletal Mesh Sampling region can crash the editor

UE - Rendering - Niagara - Mar 16, 2022

The editor will crash when clicking on the Material Name selection box a second time. It appears this triggers another selection change with a null input, which crashes the editor. ...

When selecting actors via the Scene Outliner, changes during PIE aren't reflected until PIE ends

UE - LD & Art - World Building - Mar 15, 2022

Selecting actors in the Scene Outliner during a PIE session results in the EditorWorld copy of the actor being selected. This means that changes to the actor's properties don't reflect during that P ...

FFunctionalTestingModule::GetMapTests does not support World partition

UE - LD & Art - World Building - World Partition - Mar 15, 2022

Cook failure when World Partition maps have level instances using level blueprints

UE - LD & Art - World Building - Level Instances - Mar 14, 2022

The following cook error results from attempting to package a WP map that has level instances using level BPs: LogCook: Error: PackageSplitter found the Generator package still in memory after it ...

Launching any QAGame map on Linux with an NVIDIA Card crashes at launch

UE - Rendering - Mar 11, 2022

Workaround:  "Start with "-windowed" in your command line until the issue is resolve" Engine does not crash. However, a crash appears when the game is launched in the output log. Issue is occurring ...

Assertion failed on attempt to reload edited Dataprep asset

UE - Editor - Datasmith - Visual Dataprep - Feb 28, 2022

Editor crashes after user tries to reload Dataprep asset after editing Filter By Actor label card in QAEnterprise project. Regression - Yes(Priority Critical), wasn't able to repro this issue in // ...

Crash when writing WPO using SceneDepth

UE - Rendering - Materials - Feb 25, 2022

UE5 Main - Editor crashes when creating a Data Table

UE - Editor - Framework - Feb 14, 2022

Doesn't occur in UE5 Release or UE4.Can't attach logs/crash information I'm encountering an RHI crash within UE5 Main at the moment. This issue seems to be caused by a commit from last year that ...

EditInlineNew properties on components don't work if the component name has whitespace

UE - Gameplay - Blueprint Editor - Feb 1, 2022

EditInlineNew properties on components can't be properly set if the component name has whitespace in it. This appears to be a problem with resolving the property name in SPropertyEditorEditInline::O ...