Attempting to create landscape layer info from within the new landscape creation window crashes the editor. Workaround: create the landscape, switch to paint mode, create layer info in paint mode w ...
Regression when using custom stencil with in-editor mobile preview. This does NOT reproduce in MAIN at CL 9730599 ...
Client often fires overlap event twice when overlapping on a dedicated server. Regression (no) issue (does) occur on 4.12.5 ...
Control Rig Component does not work with inhereited Skeletal Mesh Components. They only work with non inhereited Skeletal Mesh Components. [Link Removed] ...
Debug Lines can be seen through objects that occlude them at certain camera angles. Repro Rate: 3/3 Tested this in //UE4/Release-4.27 @ CL#18319896 and the issue did not occur there, it is a regre ...
Editor Crashes when working in QAGame TM-Sequencer_EventTrack - TCString<TCharType>::Strlen(InName) This Assert happens randomly throughout the repro-steps. I am unsure what about the process cause ...
There appears to be a bug with the "Create New Inherited Materials" option of the "Material Import Method" of the FBX Import Options. Instead of creating a material instance of the material specif ...
Light Functions are stretching and flickering on large translucent surfaces. Translucents Surface:[Image Removed] Opaque Surface:[Image Removed] ...
Physical materials placed on starter content shapes always return as invalid for any trace or collision query. ...
A check() is being hit intermittently when using adaptive virtual texture. check(Entry.Magic == Handle.Magic) inside FVirtualTextureProducerCollection::GetProducer ...