USkeletalMesh::SetSkeleton function is not a BlueprintSetter

UE - Editor - Content Pipeline - Asset Build - Oct 28, 2021

I have a fix ready for this in cl: 17967661 ...

Ribbon issue with local space and source rotation.

UE - Graphics Features - Oct 28, 2015

Issue is detailed in the UDN linked. Investigate and fix. ...

[CrashReport] Linux crash - llvm::TargetLowering::LowerCallTo()

UE - Platform - Linux - Jul 20, 2017

This is a common Linux crash in 4.16.2. ...

FPropertySoftPath::Resolve doesn't resolve c-array elements properly

UE - Gameplay - Nov 20, 2023

a fix was proposed in the UDN but it needs to be tested and revised ...

Skip Assigning Gamepad to Player 1 does not work

UE - Gameplay - Input - Feb 2, 2024

This is a regression from a long while ago that needs to get fixed ...

csgRebuild builds dynamic brushes from the whole world, instead of just the current level

UE - LD & Modeling - Modeling Tools - BSP - Oct 17, 2016

Licensee notes issue with csgRebuild and proposes a reasonable fix. ...

Game language settings regression

UE - Editor - UI Systems - Localization - Jun 8, 2017

Fixed in Dev-Editor (CL# 3479874). Needs merging. ...

Right clicking an actor in the Viewport and using the Place Actor feature is broken on Linux

UE - Platform - Linux - Jul 24, 2017

This happens on both Ubuntu 16.04 and Ubuntu 14.04. ...

Skeletalmesh generated LOD have issue with vertex color displacement

UE - LD & Modeling - Modeling Tools - Mesh Editing - May 22, 2020

This one should be fix in the squeletalmesh quadric reduction own by the geometry tools. ...

Height fog removed in split screen when player1 is facing the opposite direction.

UE - Graphics Features - Sep 23, 2021

Please see the UDN for a potential fix/workaround description. ...