There is a discrepancy between how Movie Scene Capture (Legacy) and Movie Render Queue handle letterboxing for sensor aspect ratio's that do not match the export resolution, which seems to be a bug ...
If a user has Visual Studio 16.1 installed, UnrealVS will report that it is not compatible and refuse to install. ...
Some licensees have reported good results compiling the editor in monolithic configurations - startup times are noticably shorter. I believe there are a number of things that need fixing up across t ...
Calling UMovieSceneSequence::FindPossessableObjectId with a guid that relates to a child binding does not work correctly because it just goes through the binding references and calls LocateBoundObj ...
Seems like we should be specifying the .NET version like this guy's fix. ...
Textures files that are imported into the engine from 16 bit PNG files cannot be exported from the engine. Also Reproduced in Main Promotable-CL-2473270 ...
This is a common crash on Mac in the 4.16 release. The callstack is fairly generic , so it shares similarities with other Jiras such as [Link Removed] and [Link Removed], but this issue is differen ...
If you set the project to use a fixed frame rate, particle collision no longer works. ...
There are a string of crashes that are occurring with UMG as the cause of the crash. This occurs when the project is upgraded from 4.16 to 4.17. With the project provided making any change to the B ...
Enabling and processing root motion causes animation to rotate the wrong direction. Roll instead of Yaw. Pitch instead of roll etc. This error does not occur in UE 4.6. ...