User's editor crashes when using a certain EditorLayout.ini

Tools - Slate - Feb 16, 2016

The users editor crashes on open when changing the layout ...

User's packaged game crashes after opening level 5+times

Tools - Slate - Feb 16, 2016

A user's project crashes when a level is opened 5 or more times ...

Noise Node used in UI Material is rendering Black

Rendering - Feb 15, 2016

The Noise Node when used in a UI Material is rendering completely black in 4.11. This is a Regression from Behavior in 4.10.2 It looks like the Noise Node (at least form the preview of the noise i ...

GPU-ARM Mali 400 series phones will render an Opaque Unlit Material as black

Platform - Mobile - Feb 12, 2016

ARM Mali 400 Series GPUs are rendering Opaque Unlit Materials as Black instead of the designated color. This is a *regression* from 4.10.2.Devices where Issue OccursDevice NameBrandBug Description ...

Paper2D sprite reimport changes socket position if sprite sheet changes size

Gameplay - Paper2D - Feb 12, 2016

Reimporting a sprite sheet that had sockets placed on some of the individual frames will result in the sockets moving if the sprite sheet's dimensions have changed since the previous import. This wo ...

Debug symbols are required for the Shipping packaging configuration

Tools - Feb 11, 2016

If the engine is installed without the Debug Symbols, packaging for Shipping will fail due to the missing files. While I believe this is expected for Development, it shouldn't occur with shipping. ...

Reparenting Blueprint causes unmodifiable event dispatchers

Gameplay - Blueprint - Feb 11, 2016

Reparenting a blueprint to another blueprint that contains an event dispatcher with the same name as an event dispatcher in the parented blueprint shows warnings in the child blueprint and prevents ...

Attached Project Crashes When Compiling Character Blueprint

Anim - Animation - Feb 10, 2016

The user's project is crashing during compilation of one of their character blueprints. We have not been able to reproduce this issue in a clean project, as the repro steps are unknown outside of t ...

Material Parameter Collections are not working on Android v 5 phones from 4.11

Platform - Mobile - Feb 9, 2016

Material Parameter Collections are not successfully passing stored values into Materials when packaged for an Android Phone with an OS version of 5. Both version 4 and 6, correctly use the MPC.Test ...

Switch Skeletal Mesh node crashes the editor if the blueprint is compiled.

Anim - Animation - Feb 8, 2016

Switch Skeletal Mesh node crashes the editor if the blueprint is compiled after changing the mesh being called on node. Frequency: 3/3 CrashReporter: N/A NOTE: tied to UE-26640, however one cras ...