Need to UpdateOverlaps for components that move as a result of skeletal animation (on the server).

Anim - Animation - Dec 9, 2015

https://udn.unrealengine.com/questions/271482/oncomponentbeginoverlap-not-firing-on-server.html Attach a trigger shape to a character's hand or something, make it animate (without moving otherwise) ...

Overlap functions of child actor components run when spawned without overlap if player is at 0,0,0

Gameplay - Jun 23, 2016

Overlap functions of child actor components run when spawned without overlap if player is at 0,0,0. It registers all "other actors" as cast successful even when the actor cast to is not the actor's ...

Deleting foliage actor from foliage menu does not remove actors from PIE until editor is restarted

Tools - Foliage - Jun 14, 2016

Deleting foliage actor from foliage menu removes actors from level viewport, but does not remove them from PIE until editor is restarted. Regression (no) issue (does) occur in 4.11.2 ...

Media Player Asset not Playing in Packaged Game

Media Framework - Jun 22, 2016

Media asset fails to play in packaged game. There was a bug entered UE-28011 which is similar, but dealt with standalone play mode as well. The standalone issue seems to have been fixed since then, ...

Node comments do not save if deselected with mouse as opposed to pressing Enter to end/commit comment.

Gameplay - Blueprint - Jun 27, 2016

Node comments do not save if a blueprint is closed and re-opened when the comment is ended by using LMB on the event graph as opposed to pressing Enter. Regression (no) issue (does) occur in 4.11. ...

Importing Heightmap to Landscape Crashes Editor

Tools - Landscape - Jun 27, 2016

Importing a .png as a heightmap crashes the editor. No crash callstack is provided Frequency: 2/7 Regression (yes) issue (does not) occur in 4.11.2 Crashreporter N/A Note Attached are logs and a ...

Crash when opening a data table based on a struct named actor

Tools - Jun 29, 2016

If the user creates a structure, names it "Actor", then creates a data table based on the struct then the data table will cause a crash on open(opening the data table). ...

Avoidance Groups Not Being Properly Set

Gameplay - AI - Jun 29, 2016

Setting the avoidance group using the Set Avoidance Group node does not set the value of the group selected to true inside of the Avoidance Group struct. ...

Adding Angular Impulse on Begin Play causes a Crash

Physics - Jun 29, 2016

Calling Add Angular Impulse on BeginPlay causes the editor to crash. Workaround: Adding a short (.01s) delay after BeginPlay prevents the crash. Regression: No, crash occurs in 4.11.2 as well. ...

Crash Occurs When Clicking Off of Color Picker in Data Table

Tools - Jun 29, 2016

When using an FLinearColor variable in a data table and editing it using the color picker, clicking anywhere off of the color picker window will cause the editor to crash. Error Message: Assertio ...