Cannot Create Data Asset Derived from Blueprint/C++ Classes

Gameplay - Blueprint - Apr 26, 2017

When creating a new data asset, it is not possible to select a Data Asset C++ Class or Derived Blueprint as its base class. This did not occur in 4.15.1, this is a regression. ...

Dynamic Force Feedback plays forever if initiating actor is destroyed

Gameplay - Input - Apr 26, 2017

If an Actor that initiated a dynamic force feedback is destroyed, the rumble will never stop. ...

Crash duplicating or deleting any component inside of Actor BP if lights or triggers are present

Gameplay - Blueprint Editor - Apr 25, 2017

When duplicating or deleting a component whilst a point light is also a component within an Actor BP, the editor crashes. See callstack for info. This is a regression. Working: 4.15.2 Broken: 4.16 ...

Hot reloading newly created C++ project compiles modules

Core - Apr 25, 2017

This is a regression from 4.15.2 and occurs on both Windows and Mac. Affects both Binary and Github builds. ...

Instance of BP actor remains in Viewport after undoing create actor

Gameplay - Blueprint - Apr 25, 2017

I was only able to reproduce this with BP actors. In the attached image I also tried to do it with a Basic > Cone, but was not able to repro it. In the instance of the warning above I used BP_AnimB ...

Warnings appear when playing a Sequence while in PIE

Sequencer - Apr 24, 2017

While executing UEQATC-2283 Sequencer - Recording - Basics - Template – attempting to view a recorded sequence while in PIE triggers a set of warnings each time the play button was pressed. LogUObje ...

Suspended cloth animation is not animating properly

Physics - Clothing - Apr 24, 2017

The hanging cloth in TM-SuspendCloth is animating, but does not look like it is animating fully. I have attached the expected animation that was found in the test. ...

HotReload fails with Linker errors when using Visual Studio 2017

Core - Apr 24, 2017

I had a tester with VS 2015 run through the steps I failed with, and they were unable to repro. JamesF was able to repro the issue on VS 2017. JamesF pointed out that this does not occur is you cho ...

VR Mode Interactor hand editor preference not persisting between editor sessions

Tools - VRMode - Apr 24, 2017

The dropdown selection for VR Mode Interactor hand is resetting to Right-Handed with each Editor session ...