This issue is regression. It don't occur with 4.18.3. Sequencer behavior differs between PIE and package build. As shown by the attached .png, in PIE one character moves, but in package build it ap ...
Noticing that the location of the animated cube is not in the expected location on the first frame when rendering it out. Looking into that I noticed that I could reproduce it by going outside of th ...
Startup movies displaying black screen in packaged projects. Tested with 4.20p3 4135216 and 4.21 4157973 ...
When using NewBinding, the bind does not work properly with the level sequence specified by ShotTrack. The cause is that Guid of ExistingBindingID will be empty when passing through ActorPicked in ...
AttachTrack's SectionTitle is not displayed, when accessed from the master level sequence. The cause is GetSectionTitle in AttackTrackEditor.cpp. When accessed from Master, the result of Sequencer- ...
At present AttackTrack's context menu has three patterns of Attach target change flowChange constraintBindingIDUse ExsitBindingUse NewBinding However, 1 and 3 can correctly change the target, but t ...
If the user runs and array into a select node and then runs the return value into the target of a custom event the connection will break between the array variable and the select node when changing ...
Category of Timeline Component is not stored. (Reproduced 4.11 Preview and 4.9 too.) ...
LinuxNoEditor folder from a packaged Linux game is more than double the size of a packaged Windows project folder (WindowsNoEditor). Results from packaging an empty Third Person Project Windows (6 ...
Attempting to import content into a project causes the editor to crash on Linux ...