UMG Webrowser widget does not display embedded youtube videos. ...
Expectaton: Temporal AA should work on Mobile ...
Using a Xbox 360 controller on an Android device works except that the DPad input is not registered. This same issue does not occur with Xbox One controllers. Regression?: No This occurs in 4.18 ...
In 4.19 blueprint-based apps are named after the project name, but in 4.20 they are all called UE4Game.ipa This doesn't reproduce when packaging for Win64 or the apk for Android. The installer bat ...
In 4.19 blueprint-based apps are named after the project name, but in 4.20 they are all called Install_UE4Game-armv7-es2.bat. This also affects the Uninstall_*.bat ...
Attempting to create a local binary build of the Engine that includes iOS currently fails. The error message that appears ("ERROR: System.Collections.Generic.KeyNotFoundException: The given key was ...
When Two adjacent actors with hierarchical instance static mesh component cross the tile bound of navmesh, navmesh is broken. In screenshot.png, above is the normal Static Meshs, bellow is the Actor ...
Trying to duplicate a level in the editor that has a large _BuiltData file results in a crash. In the case of the supplied test level, it is over 3 GB. Crash repros in 4.19.2 and Main (CL 4115885). ...
Particles that are spawned using the surface of a static mesh will be offset from the systems placement in the world unless it is at world origin. Working as expected in 4.19 CL# 4033788 Found in ...
Using Forward rendering, directional light settings persist across levels and after deletion. Video attached, shows problem in Dev-VR but same issue occurs in Release-4.20 ...