Incorrect material element indexes when importing multiple meshes in the same FBX. If you re-import the mesh that has the incorrect material element index it will correct itself. Seems similar to [ ...
Paper2D sprites render only in left eye with Instanced Stereo enabled. Also confirmed in Main CL 4329255 ...
Visual Studio 2017 15.8 includes a fix to properly handle std::make_shared used with over-aligned types. However, this is a breaking fix and requires the definition of one of two macros to either ac ...
Selecting all descendants of a folder hierarchy in the world outliner doesnt accurately show what all is selected. This does not always occur and is a visual bug. The items in the level are still se ...
Adding a output pin to a collapsed graph through dragging it on adds it to the list of inputs and doesn't update the input/output nodes. Found in 4.19 CL# 4033788, 4.20 CL# 4302132, and 4.21 CL# 43 ...
Collison -> Collision Presets -> Object Type does not immediately update when toggling simulate physics. Tested in Main CL 4374913 ...
User is experiencing an import issue with a 3DS Max 2019 file. Their workflow is as follows and works for all their assets but this one:Original file created in revit 2019Import revit link to 3dsmax ...
Using Tab/Shift+Tab to navigates between all buttons on the player screen instead of the buttons that are constrained within an overlay Tested in 4.19.2 (CL - 4033788), 4.20.3 (CL - 4369336), 4.2 ...