Engine crashes if Blend Multi node output is connected to final transition node, and no input is connected to Blend Multi node input parameters. [Image Removed] ...
Playing a video on a Mac using the Editor's Media Player results in the video appearing to have had its data compressed, and with an apparent decrease in quality. In particular, there is noticeable ...
An assertion will occur when packaging if an Actor in level uses "Create Canvas 2D Render Target" Found in 4.20 CL# 4369336, 4.21 CL 4753647 Blocked for testing in main due to crash when placing ...
Making a Blueprint instance of the AWorldSettings class, then saving/compiling instance Tested in 4.20.3 (CL - 4369336), 4.21.2 (CL - 4753647), 4.22 (CL - 4958363) ...
When changing the variable type of a variable that is used in a function for a blutility a crash can occur ...
Animating a HISM along a spline when many other HISMs are present will result in a crash in 4.22. Confirmed in 4.23 MAIN @ CL 5291468 ...
Frustum culled landscape components stop casting shadows resulting in the shadows disappearing near the edges of the camera in square sections. Unable to test in 4.20 or 4.21 as provided project wa ...
Attempting to run GenerateProjectFiles.bat on a computer that only has Visual Studio 2019 installed (no other versions of Visual Studio were ever installed previously) will fail to compile UnrealBui ...
Character animations are not played in sequence created from Recording First Person Template Follow-up to [Link Removed] ...
When multiple components in an attachment hierarchy are copy and paste, the result is the new group has a distorted shape from the original. This issue may be related to [Link Removed] and is affec ...