WorldSettings Blueprint crashes editor when saved/compiled

Gameplay - Blueprint - Feb 12, 2019

Making a Blueprint instance of the AWorldSettings class, then saving/compiling instance Tested in 4.20.3 (CL - 4369336), 4.21.2 (CL - 4753647), 4.22 (CL - 4958363) ...

Scale by Safe zone setting for Scale box does not scale children as expected

Tools - UMG - Feb 11, 2019

Children of a scale box that is set to Scale by safe zone do not appear to scale as expected. ...

Piloting Actors and Cameras does not have expected results when focusing and orbiting

Enterprise - Feb 7, 2019

Piloting a camera or actor in the scene does not have expected camera controls when focusing and orbiting something while holding Alt. ...

Niagara Grid Location Module spawns particles off center

Rendering - Niagara - Feb 5, 2019

the GridLocation module spawns particles off center. ...

Right click mirror option for scale is applied to all axes even when uniform scale is unlocked

Tools - Feb 4, 2019

When using the mirror (axis) option in the details panel, the mirroring behaves unexpectedly when the uniform scale is unlocked. ...

Unused Foliage Type Causing Unbuilt Lighting

Tools - Foliage - Feb 1, 2019

Foliage components will be unbuilt even after deleting all of the placed foliage in a level. Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 4827620 ...

Widget blueprint details panel appears to jitter when dragging widgets in the designer tab

Tools - UMG - Feb 1, 2019

When clicking and dragging a widget in the designer tab of a widget blueprint some options in the details panel will begin to move/shake/jitter/readjust. ...

Foliage LOD's Screen Size Can't be Set Higher Than 1.5

Tools - Foliage - Jan 31, 2019

Foliage LOD's Screen Size Can't be Set Higher Than 1.5 Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 4827620 ...

Meshes With Multiple Morphs / Blendshapes Import Incorrectly

Anim - Jan 31, 2019

MorphTargets/BlendShapes are read from the scene, not the morpher modifier. This also results in blendshapes names being equal to morph target object name (objects), rather then names from morpher m ...