Actor sequence no longer has option to open curve editor

UE - Anim - Sequencer - Aug 29, 2019

There is no way to open the curve editor on actor sequences.  ...

Crash When Building HLODs

UE - World Creation - Worldbuilding Tools - HLOD - Aug 21, 2019

Building HLODs causes a crash. This only seems to occur in some levels as shown in the attached project. Found in 4.22 CL# 7053642, 4.23 CL# 7948402, 4.24 CL# 8124506 ...

Android APK size ~200 MB larger than previous versions of the engine (blank project)

UE - Editor - Content Pipeline - Datasmith - Importer - Aug 20, 2019

Apk file size for Android is much larger after upgrading a project to the latest release of the engine. APK files link: [Link Removed] ...

Ray Traced Translucency Option Doesn't Function in Post Process Volume

UE - Graphics Features - Lumen - Aug 16, 2019

Ray Traced Translucency Option Doesn't Work in Post Process Volume. Found in 4.23 Preview 6 CL# 7848402, and 4.24 CL# 8074192 Working as expected in 4.22 CL# 7053642 This is a regression. ...

OBB files per architecture are not unique so Play Store flags it when uploading for different store versions

UE - Platform - Mobile - Aug 16, 2019

The Play Store by default on uploading an OBB will check it against the others uploaded so if you are uploading multiple APKs built for different architectures in the same packaging session the OBB ...

Emitters at display 3.4 in Content Examples Niagara map are not rendering

UE - Niagara - Aug 16, 2019

REGRESSION: Yes, did not occur in 4.22 In the Content Examples Niagara map, the emitters at display 3.4 are not rendering when at runtime. There were some fixes for this (or a similar issue) for V ...

Moving Objects with Surface Snapping Enabled Causes Major Offset

UE - LD & Modeling - Terrain - Landscape - Aug 16, 2019

When using surface snapping objects do not move properly.  4.23 CL# 7948402, 4.24 CL# 8012457 This is a regression. ...

Crash when using Get Start/End Frame (Seconds) node with MovieSceneSection have no opened bound

UE - Anim - Sequencer - Aug 14, 2019

If use Get Start/End Frame (Seconds) with GetStartFrame has a section isBounded is False, eg 3DTransformSection, editor will be crashed. Specifically, a following code occur crash. inline FFrame ...