Widget bindings do not appear to look for other widgets as possible SubObject properties. Widget references do not show up as possible SubObject properties ...
When using a Blueprint Widget that has an image using a material in the User Interface Material Domain will not render when it's a newly created project in 4.11. However, if you were to copy a proje ...
Rejected widget object for paste action from other widget somehow remains in the widget editor making name conflict for other widgets. ...
If a user collapses a button that is inside of a wrap box widget the other buttons inside that wrap box will not adjust their positions to compensate for the missing button. In other widgets collaps ...
This is from a UDN post. Several gameplay functions, such as level streaming and SoftObjectPtr resolution, depend on the GPlayInEditorID being set when that code is executed in PIE in the editor. T ...
Reported on the dev forum, drag-drop widget is broken in the 5.1 Preview.https://forums.unrealengine.com/t/unreal-engine-5-1-preview/662523/221 Anyone else having problems with UUserWidget::SetPosi ...
WebBrowser widget appears to remove itself from other widgets in user's project ...
When a widget that has a retainer box is behind another widget that doesn't have one it will call it's onclick instead of the one in front of it in the UMG when clicked (see attached gif). This beh ...
If the user selects multiple widget within the hierarchy panel and then right clicks > Wrap with > Vertical box this will create an extra set of the widget that were selected. These widgets will hav ...
Widgets can no longer take focus after clicking somewhere other than the widget itself. The input mode appears to change, but does not change back when clicking widgets Note: This issue did not app ...