The CharacterMovementComponent simulates the position of a jumping/falling character inside function UCharacterMovementComponent::PhysFalling() [CharacterMovementComponent.cpp:4381]. On the main cod ...
Apex Cloth assets disappear if you set the Custom Time Dilation to 0.0. You can workaround the issue by setting the Custom Time Dilation to 1.0, and then use the 'Force Cloth Next Update Teleport a ...
There is a distortion that occurs with Apex cloth when changing the World Origin location. This distortion occurs when you approach after the world origin has been changed. This issue is similar to ...
After assigning an apex cloth to an element inside of the character skeleton > Mesh section they material is overridden. ...
Using a material element with Apex cloth will override the morph targets so that they have no effect. This issue didn't exist in 4.10 and seems to have been introduced in 4.11 due to the many optim ...
When the user name on Windows is set to cyrillic importing APEX cloth assets will fail. I'm not sure what other systems this may also affect, but adding a cloth apb asset to a skeletal mesh will cau ...
It has no this issue if only open previous cloth assets in 4.14The issue happens only if reimporting or updating the .apx or .apb and assign to the material slotReimporting both FBX skeletalmesh file ...
No known crash with users I had been in contact with on the latest PhysX plugin for 3dxMax or Maya. I've had a few posts dealing with using Apex and assigning cloth assets with no crashing so I feel ...
For Apex Destructible components, the un-fractured mesh rendered for each asset is the same and disappears when the component fractures, despite the physics bodies being correct. ...
APEX destruction renders when using the Play > Mobile Preview. ...