VulkanStagingBuffers stat continually to grows.

UE - Platform - Mobile - Oct 24, 2025

On Android phones, VulkanStagingBuffers continually grows when the scene is static. From looking at FStagingManager, it appears the VulkanStagingBuffers atat is only updated on buffer acquisition, ...

“None” option removed from “Preview Game Language” in Editor Preferences since UE 5.6

UE - Editor - UI Systems - Oct 24, 2025

In Unreal Engine 5.5 and earlier, users could select “None” as the Preview Game Language in the Editor Preferences. Starting from UE 5.6, this “None” option is no longer available. Based on source ...

Swarm Agent Binaries Missing in Launcher 5.7 Preview

UE - Foundation - Build - Rocket (Installed Engine) - Oct 23, 2025

The Swarm binaries are missing from Engine\Binaries\DotNET in the 5.7 Preview launcher version of the engine. This causes any lighting build or precomputed static visibility builds to fails due to t ...

Video length indicator no longer works

TM - Tools - Oct 21, 2025

Reported in SF [Link Removed] In videos containing multiple parts, the cumulative time indicator that shows the full length of the video no longer works correctly and will incorrectly display a len ...

In the GameUserSettings class, Landscape quality is not taken into account by GetOverallScalabilityLevel, but is changed by SetOverallScalabilityLevel.

UE - Gameplay - Oct 17, 2025

Context: GameUserSettings stores user settings for a game, for example graphics and sound settings. The Scalability settings provide a way for to adjust the quality of various features in order to m ...

GeneSplicerModule has linking errors in a Development target

MetaHuman - Oct 16, 2025

The FArchiveMemoryStream class is defined in GeneSplicerModule and RigLogicModule. This generate linker error as this doesn't respect the "One Definition Rule"  1>Module.GeneSplicerModule.cpp.ob ...

Curve Debugger window is broken when viewing curves in the Anim Sequence editor

UE - Anim - Runtime - Oct 15, 2025

The curve debugger is currently broken when viewing curves on anim sequences. It seems that only metadata/skeleton curves are displayed, and those aren't updating correctly or showing their type (m ...

All Megascan asset libraries are missing

TM - Core - Oct 15, 2025

All Megascans assets no longer appear in Twinmotion 2025.2 hotfix (46767548). Other libraries do not appear to be affected. ...

Sequencer: Camera Lock Breaks After Closing Sequencer and Re-entering PIE

UE - Anim - Sequencer - Oct 9, 2025

Viewport camera lock in Sequencer fails to persist correctly after running PIE with Sequencer open, then closing Sequencer and running PIE again. The issue consistently reproduces using the attached ...