This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...
Scene captures are broken on encoding devices when mobile HDR is off. ...
Licensee has a game that doesn't use collision, but they want to paint foliage on environmental meshes. Currently, if you set a mesh's Collision Preset to "No Collision", you are no longer able to ...
If CineCameraActor's Default Property Tracks setting is empty, doing add camera in sequencer does not update the content of Sequencer. One needs to close then reopen Sequencer to see the added Camer ...
When loading individual events/sounds in an FMOD bank file, the cook will emit a warning for each asset which pollutes the log file with superfluous messages. This is because the actual event/sound ...
A log warning occurs when opening the QA-Promotion map from the QAGame project. Warning: LogApexClothingUtils:Warning: Building adjacency information for a clothing section in skeletal mesh '/Game/ ...
The Editor can crash if a fixed-size FText array is created. Attempting to edit one of the values of the array in a Blueprint will result in a crash. ...
Characters on the client can jump indefinitely when using a Jump Max Hold Time of > 0. It appears that this option is not available on the client. ...
Background blur does appear to allow transparency when used in a widget component ...
I can still control the character normally with a Bluetooth connected gamepad. This is a regression from 4.14.3 Could possibly be related to https://jira.it.epicgames.net/browse/UE-40740 ...