[CrashReport] UE4Editor_AudioEditor!`FSoundSubmixGraphSchemaAction_NewNode::StaticGetTypeId'::`2'::$TSS0()

UE - Anim - Sequencer - Apr 10, 2017

Error message: Access violation - code c0000005 (first/second chance not available) Source Context: 79 auto RenderCommand = [=](FRHICommandListImmediate& RHICmdList){ 80 81 ...

When using Set Master Pose Component, crash occurs when target has cloth

OLD - Anim - May 18, 2017

Description: Appears directly related to using Set Master Pose Component when the target component has cloth Error message: Assertion failed: (Index >= 0) & (Index < ArrayNum) [Link Removed] [Lin ...

[CrashReport] UE4Editor_Core!FModuleManager::LoadModuleChecked() [modulemanager.cpp:350]

UE - Foundation - Core - Aug 10, 2017

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: Module [Link Rem ...

Crash diffing an AnimBP with a node deleted from a State Machine Transition

UE - Gameplay - Blueprint - Mar 10, 2017

Error message: Assertion failed: false [Link Removed] [Line: 1123] Looking for node K2Node_AnimGetter_327 but it cannot be found in provided panels Source Context: 1108 } 1109 111 ...

Crash in FNetGUIDCache::GetObjectFromNetGUID()

UE - Networking - Jun 28, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: Package->IsFullyLoaded() [Link Removed] [Line: 2296] Source ...

[CrashReport] UE4Editor_UnrealEd!EditorLevelUtils::SetLevelVisibility() [editorlevelutils.cpp:748]

Tools - Aug 16, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: Level->bIsVisibl ...

Crash in FStreamingTextureLevelContext::GetBuildDataIndexRef

UE - Graphics Features - Feb 20, 2017

Error message: Assertion failed: BoundState.Texture == nullptr || BoundState.Texture == Texture2D [Link Removed] [Line: 371] Source Context: 358 if (LevelIndex) // If the index is found ...

[CrashReport] UE4Editor_AssetRegistry!FAssetRegistry::GetSubClasses() [assetregistry.cpp:2803]

UE - Gameplay - Blueprint - Jan 31, 2017

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...

[CrashReport] UE4Editor_Kismet!SBlueprintEditorSelectedDebugObjectWidget::GenerateDebugObjectNames() [sblueprinteditorselecteddebugobjectwidget.cpp:454]

UE - Gameplay - Blueprint - Dec 9, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Access violation - code c0000005 (first/second chance not available) Source C ...

'Get Distance Along Spline At Spline Point' Causes Crash

Tools - Jul 28, 2018

User reports that the reason for the crash is that because UpdateSpline is false on the AddSplinePointAtIndex blueprint node, this line is never called [ReparamTable.Points.Reset(NumSegments * Repar ...