Editor Crashes when placing a widget blueprint from one widget blueprint into another via the user created section

UE - Editor - UI Systems - Oct 8, 2014

CHANGELIST: 4.5.0-2316912 CRASHREPORT: Did not produce an error report CALLSTACK: Did not produce an error report DESCRIPTION:   Editor Crashes when placing a widget blueprint from one widget b ...

Datasmith exporters causing problems for Github users building from source code

UE - Editor - Content Pipeline - Datasmith - Importer - Dec 19, 2019

d:\unreal\unrealengine-4.24\engine\source\programs\enterprise\datasmith\datasmithsketchupexporter\private\DatasmithSketchUpCamera.h(7): fatal error C1083: Cannot open include file: 'SketchUpAPI/geom ...

Editing an array config property via ProjectSettings can end up editing other platform config properties.

UE - CoreTech - May 27, 2024

Platforms .ini config files can end up with incorrect data, due to how ProjectSettings manages the config data. On a Windows machine, if we open the ProjectSettings window, all the data is going to ...

Hardware Lumen Surface Cache Artifacts on Nanite Geometry

UE - Graphics Features - Lumen - Sep 1, 2025

When using Hardware Lumen with Nanite-enabled meshes in UE 5.6+, black / dark surface cache artifacts appear that result in generally darker and unstable lighting. These artifacts are not immediatel ...

[CrashReport] Crash Occurs When Deleting All Content From a First Person Project

Tools - Aug 23, 2016

Error message: Access violation - code c0000005 (first/second chance not available) Source Context: 103 /***********************/ 104 /******** Outer ********/ 105 /****** ...

[CrashReport] UE4Editor_CoreUObject!HandlePlaceholderScriptRef() [class.cpp:1416]

UE - Gameplay - Blueprint - Nov 10, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Access violation - code c0000005 (first/second chance not available) Source C ...

[CrashReport] UE4Editor_MovieSceneCapture!FormatForEDL() [moviescenecapturehelpers.cpp:216]

UE - Anim - Sequencer - Jul 6, 2017

This is a common crash affecting users in 4.16. User Descriptionsrender a sequence to a video file or image sequence Source Context 205 void FormatForEDL(FString& OutputString, const FStri ...

[CrashReport] UE4Editor_Engine!FModelSceneProxy::HasSelectedSurfaces() [modelrender.cpp:538]

UE - LD & Modeling - Modeling Tools - BSP - Sep 21, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: (Index >= 0) & ( ...

Force Delete of Referenced SpeedTree Instance causes Crash

UE - Graphics Features - Nov 10, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: IsValid() [Link Removed] [Line: 780] Source Context: 1873 ...

[CrashReport] Assertion failed: !PinRef->bWasTrashed | UEdGraphPin::SerializePin()

UE - Gameplay - Blueprint - Aug 29, 2017

This is a common and longstanding crash that has occurred since at least 4.15 and affected nearly 500 users. The CrashGroup was previously linked to [Link Removed], but that had specific repro step ...