Packaged games do not display PlayerName correctly using Steam OSS

UE - Online - Jan 2, 2016

Packaged games do not display PlayerName correctly using Steam OSS. Does not occur in Standalone. Test project attached. To test, package for Development > Win64. When run (with the Steam client op ...

[CrashReport] UE4Editor-Core.dylib!<Unknown>

OLD - Anim - Dec 31, 2015

[Link Removed] ...

Project launcher splash does not disappear after project opens on Linux

UE - Platform - Linux - Dec 31, 2015

When a project is opened in the 4.11 preview on Linux, the boarder for the splash screen will remain open until manually closed (right click->quit). ...

Non-Local Players Cannot Hear Opponents Footsteps in Shooter Game

Docs - Samples - Dec 31, 2015

Non local players cannot hear opponents footsteps and other various notifies, however, other sounds such as gunfire, etc. are present. Regression: User reports this issue is not present in the 4.8 ...

Rotation on player starts does not appear to replicate for clients

UE - Networking - Dec 30, 2015

If a player places multiple player starts into a level and rotates them the server will be rotated as expected when spawning in, however the following clients that spawn in will not be rotated. ...

Create Session does not work in a packaged game from any project that has used C++

UE - Networking - Dec 28, 2015

After adding C++ to a content-only project, Create Session no longer works in a packaged game. The following warning appears in the log: LogScript:Warning: CreateSession - Invalid or uninitialized ...

Skylight Indirect lighting Intensity has no effect

UE - Graphics Features - Dec 28, 2015

The Skylight actor has minimal effect on indirect lighting compared with 4.10.1 and the Indirect Lighting Intensity slider has no effect at all. Image attached for comparison bwtween 4.10.1 and 4. ...

Exponential Height Fog is not working

UE - Graphics Features - Dec 28, 2015

Exponential Height Fog has no effect on the level. Adjusting the fog density has no effect either. Tested in 4.11 stream CL-2811790 ...

Removing and replacing an Atmospheric fog causes hard line issue in SkySphere

UE - Graphics Features - Dec 28, 2015

When deleting and replacing the atmospheric fog with another atmospheric fog there will be a noticeable artifact near the sun disc from the SkySphere. Image attached. Tested in 4.11 stream CL-28 ...

Open Level is not working properly on mobile devices

UE - Foundation - Core - Cooker - Dec 28, 2015

Projects created with an 'Open Level' node added within their blueprint are not working correctly on mobile devices. They do however work on Mobile PIE, PIE and Windows. Occurs on: 2894_SamsungGala ...