Crash Report: [Link Removed] UE4Editor_Core! FText::FText() + 19 bytes text.cpp:251 UE4Editor_CoreUObject! ULinkerLoad::LoadAllObjects() + 674 bytes linkerload.cpp:2524 UE4Editor_CoreUObject! Loa ...
Within the "Lighting' level of the 'Content Examples' project, example 5.4 should say 'Min Roughness' instead of 'Source Radius' ...
BRANCH: MAIN CHANGELIST: 2374441 PLATFORM: Windows DESCRIPTION: The functionality to use the hotkey to deselect an object in the viewport using the ESC key no longer works in 4.7 without first sel ...
Trigger volumes do not detect overlap events. Tested in //depot/UE4/Promotable-CL-2394966 ...
Right clicking a csv data table in content browser crashes editor. Frequency: 3/3 CrashReporter: [Link Removed] Callstack: MachineId:4E82586D46B558EA69EF0EAA821297B1 EpicAccountId:1558531203f8 ...
I could not repro their issue in main. They supposedly recently upgraded to 4.5. I was wondering if you could divide an conquer, and figure out when we fixed this. **EDIT** Was able to repro in mai ...
When Using mobile preview in the 4.7 preview build, or in the changelist provided, Dyanmic lighting is not showing shadows when changed to movable. Following the steps below, you will see no shado ...
When a build has been packaged using shipping options, square root falloff settings cause landscape to incorrectly render. Note: When downloading the files, please note that the WindowsNoEditor fo ...
Objects parented to a Destructible Mesh within a bp will not follow if the DM is simulating physics. ...
Adding a struct to the foliage panel results in the struct not being editable for a static mesh instance. The same struct is editable if applied to a PrimitiveComponent. ...