Our team has been using property instances, and have run into several problems. We were able to reproduce one of the problems, and I was hoping to have your team look at it. General scenario. We ha ...
User comments:Packaging Android Crash with similar callstack fixed in 4.16: [Link Removed] I verified that the repro steps in that bug do not cause a crash in 4.18.3 Similar crash on Mac: [Link Re ...
FOnlineAsyncTaskManager::Run waits for the WorkEvent to trigger before it will tick. However, this event only gets triggered if there are new Available Tasks. Therefore, even though there may be pe ...
The Sub Anim Instance pin does not appear automatically when the Anim Blueprints are connected in the order listed above. If done in another order the "In Pose" pin appears. ...
Example: Widget Blueprint classes do not get nativized for WindowsServer configs when 'Load Widgets on Dedicated Server' is false (i.e. NeedsLoadForServer() returns false). As a result, if another c ...
When reopening a project that has Live Link docked to the editor's tab, the Live Link tab reads as "unrecognized tab" ...
This crash can be reproduced by adding a graph editor to a details customization. This crashes because the graph editor is holding a strong reference to the graph object on the actor component duri ...
Draw Debug String appears to render in the wrong location when changing the scaling for a monitor containing the editor. ...
Currently, widget animations are updated in UUserWidget's NativeTick. Widgets do not tick when they are offscreen (as intended), but as a side effect, animations are paused and will resume once the ...
The editor appears to become confused when adding and removing output parameters in a Blueprint Interface, multiple times, then compiling the implementing Blueprint Actor Class, which causes the edi ...