Fix SourceLength to be tangent to spot light axis

UE - Graphics Features - Mar 4, 2015

Open Formats: Interchange Import Runtime - Interchange ImportAssetAsync runtime GLB import — materials, textures, tangents, and shaders non-functional in packaged builds (6 issues, UE 5.7.4)

UE - Editor - Open File Formats - Apr 30, 2026

Description* We are using Interchange's `UInterchangeManager::ImportAssetAsync()` to import GLB files at runtime in a packaged (Shipping) application. The orchestration layer (`ImportInternal` in `In ...

Crash on loading level with Landscape by 2 PIE instances

UE - Graphics Tools - Terrain - Landscape - Jun 16, 2022

Certain combined Linear/Angular movements cause Client to freeze for several seconds

UE - Simulation - Physics - May 24, 2019

When using Replicated Movement, certain combined linear/angular movements cause the client to freeze for several seconds and then catch up to the server. This is a regression from 4.21.2 (CL-4753647 ...

VCAM 2.0 - No signal on iPad from Mac OSX

zComponent - Archive - Jul 19, 2021

UDN case link with this ticket [Link Removed] ...

Cloth rendering issue on triangles sharing kinematic attachments.

UE - Simulation - Physics - Character - Jul 29, 2020

All render vertices on any cloth triangle that contains one or two fixed vertex are set as fixed, whereas this should only be the case if all three vertices were fixed. ...

Fixup Redirectors doesn't work in the editor

Tools - Apr 28, 2015

Fixup Redirectors doesn't work in the editor when showing redirectors using the filter and then choosing Fixup. The maps that reference the redirectors aren't being checked out and fixed. I'm just g ...

Fix AGameModeBase::GetGameSessionClass

UE - Gameplay - Dec 5, 2016

AGameModeBase::GetGameSessionClass wasn't properly returning the set GameSessionClass. ...