In Unreal Engine 5.5.4, the Dither Opacity Mask option in a Masked material works correctly on Nanite meshes. However, in version 5.6.0, the dithering effect no longer applies to Nanite meshes. ...
Paper2D game using Blueprint Actor with Box Collision and Flipbook Component crashes frequently when loading levels in packaged Development Build. Reported and tested in versions 4.25.3(CL 139427 ...
The game crashed when the USB Dongle is connected or disconnected. Games that made by other engines are work fine. Refer to the attached video for the reproduce. ...
A world leak crash occurs when using NewLevelFromTemplate to duplicate a sublevel of the currently loaded level. The crash doesn't manifest until another level is loaded even though the Sublevel ins ...
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Unable to render embedded object: File (image-2022-10-31-18-36-54-627.png) not found.[Image Removed] ...
"Trigger" element has been removed from the BuildGraph, causing an error when running TagsAndFiles.xml. This problem was added in 5.0 and does not occur in UE4.X. ...
Since this is a shipping/distro build and the device must be unplugged from the machine to be used in the hmd, I am unable to get logging. Will try with developer mode on. The following warning is ...
After a take record within multi-user has completed recording, and with Toggle Multi User Take Recorder Sync enabled, any other control boxes with the ICVFX window open to UV view will flash with th ...