[Image Removed] The Clay material is quite useful when the user needs to manipulate objects that originally has transparent materials, so not being able to use this feature on faces mode feels li ...
UMaterialInterface is BlueprintType, but UMaterialFunctionInterface is not. This makes it difficult to port some BP logic that works with materials to the material layer system. Crystal Dynamics wou ...
It's been reported that using the rolling ball physics on a flat landscape will cause the rolling ball to bounce when it crosses a seam. It does not happen on every single seam, but it happens prett ...
I am using the orthographic camera preview fairly extensively for making an in-engine Tiling Texture maker. This feature is currently busted since the orthographic camera preview window is rendering ...
An answerhub user reported a problem with compiling source on a Russian version of windows where messages related to UBT will output ? symbols in the place of Cyrillic characters in Visual Studio's ...
It doesn't happen with the DX11 RHI ...
When changing the cursor to show after being hidden, the cursor will not reappear until the mouse is moved. ...
There is an issue with UPROPERTY enums where the tooltip does not update as expected. When the DetailViewWidget is refreshed, the tooltips appear correctly. For example, ToggleShowingOnlyAllowedPro ...
Font outlines render underneath the text, meaning that partially transparent text will allow the outline color to show through. This can be avoided by enabling Separate Fill Alpha. However, that opt ...
The actor position node no longer returns the actor position for the decal actor. ...