LODbias settings appear to have no effect when specified by GPU on android

UE - Platform - Mobile - Oct 3, 2019

When setting the LODbias via the device profile for a specific Android GPU it does not appear to have an affect on the textures when run on the device ...

Steam VR - Wrong Key returned on Action Mapping

UE - Platform - XR - Feb 17, 2020

VR InputAction returns wrong Key. Did not reproduce with Rift Confirmed in 4.26 MAIN @ CL 11451261 ...

MovieRender Pipeline Skips Output Frames during GC

UE - Anim - Sequencer - Jun 8, 2020

This is being seen in the wild... can release a temporary fix until 4.26 when we can change the headers and fix it for real. ...

Oculus Quest "Reset View" command doesn't work with OpenXR

UE - Platform - XR - Sep 27, 2021

upd. Regression was checked on //UE4/Release-4.26 CL 17626593 Issue wasn't reproduced. Regression - Yes ...

Datasmith incorrectly imports 3Dxml files

UE - Editor - Content Pipeline - Datasmith - Importer - Apr 1, 2022

Datasmith incorrectly imports 3Dxml files. In 4.27 and Early Access 2 the file imports correctly. ...

Property Editors fail to select assets within paths containing valid non-alphanumeric characters

UE - Editor - Workflow Systems - Sep 20, 2024

Property Editors for asset types allow you to drag assets from the Content Browser into them, or to make a selection using an Asset Picker widget. Some examples would be selecting Static Meshes or M ...

When loading a new level, a variable of the subclass of type is reset to null in the classes inherited from UGameInstance or UGameInstanceSubsystem

UE - Foundation - Data Pipeline - Cooker - Dec 1, 2022

Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. It's only in packaged & quick launched builds that this occurs; PIE works as normal. ...

Realtime rendering gets disabled when simulating in editor

Tools - Oct 18, 2016

Realtime rendering gets disabled every time you simulate in the editor This does not occur in Main and is a regression from 4.13.2 ...

Crash occurs when building lighting on Mac

UE - Graphics Features - Jan 4, 2017

The Unreal Editor will crash whenever you try and build lighting. Crash does not occur in: 4.14.2 - 3241561 ...

Undo rename of Anim Curve in Anim Curves tab duplicates that curve

OLD - Anim - Jun 12, 2017

Undoing the renaming of an Anim Curve in the Anim Curve tab causes the curve to be duplicated. Not a regression from 4.16.2. ...