If a user is using PIE and presses the twin stick shooter character blueprint against corners in the Example Map, it will clip through the objects and cross over to the outside of the map. Additiona ...
Right clicking a csv data table in content browser crashes editor. Frequency: 3/3 CrashReporter: [Link Removed] Callstack: MachineId:4E82586D46B558EA69EF0EAA821297B1 EpicAccountId:1558531203f8 ...
Enum data is not correctly setting names in the data table when pulling data from a .csv file. ...
When adding the widget inside the character blueprint it causes the widget to be created twice for each player (2 player makes 4 copies of the widget). ...
Sprites using a lit material render black in Orthographic views. Sprites are rendered as expected in Perspective view. ...
Flipbook components' collision in Characters is ignored. ...
Crashes in UGameplayStatics::GetPlayerController, probably because World is NULL. When you package this vehicle game setup or play in standalone, the game will crash. 4.6.1 release crash (Standalo ...
Foliage that has been deleted in 4.6 will return when a project is migrated to 4.7. ...
Editor crashes if a user presses tab while editing transform values in a blueprint struct. Note: This only occurs while editing transform variables, no other var causes this crash. Logs and Dump f ...
Custom events cannot be called as functions after being made in level blueprints or after changing levels. User must close and re-open editor to be able to call a custom event. ...