BlueprintNativeEvents (and BlueprintImplementableEvents) are not available to be overridden in a Blueprint Graph if they do not return a value. This affects both functions present in source code, as ...
App is crashing when walking off the edge and the player ragdolls tvOS 10.0 iPhone6S+_6241 OS: 9.3.5 Did NOT occur on SamsungS7_8344 ...
I am seeing an ensure after adding a UFUNCTION(BlueprintCallable) accessor and then adding that function to the BP and compiling the BP in the editor. Repro frequency is only 3/6 times. ...
This is a regression from 4.14.3 This crash does NOT occur in PIE or Standalone Game This does not occur on an El Capitan 10.11.6 MacbookPro or on Windows. ...
No additional ticks appear on the timeline when you zoom in Regression: YES Worked: 3172292 (4.13.2) Broken: 3249277 (4.14.3) ...
Reproduced in 4.19.0 CL 3944462 and 4.20 Main Unable to reproduce in 4.18.3 CL 3832480. This is a regression. ...
REGRESSION: This regressed between 4.23 and 4.24 Assets set directly in a soft object reference pin on a blueprint function are not correctly referenced. ...
Reported in SF [Link Removed] The Rotator animator's visual helpers will be visible in locally exported Presentations when it should be hidden. This does not affect the Translator animator. ...
Creating a local variable in an ABP function crashes ...
The fire tower charge effect is not working correctly on iOS. This was tested with an iPhone6S_6240 OS: 9.3.2 Does not occur on Android. Tested on Galaxy S7 ...