Text "jitters" in the detail panel of the material editor when creating a comment box as shown in the following link: [Link Removed] ...
In Blueprints or Material Editor, when typing a long description (particularly with a line ending on a space) the text will become clipped at certain zoom levels resulting in the word wrap feature f ...
In 4.5 and previous versions, a State or Transition node had a Custom Blueprint Event field in the Details panel under Animation State for three events. AnimBP States and Transitions no longer have ...
Reported by Twitter user, "Does #UE4 seriously not support importing greyscale textures anymore?" ...
Bug report from AnswerHub. Need to figure out why C++ functions tagged NetMulticast and BlueprintCallable send the wrong paramters to some clients. ...
Even after assigning associated bones and mesh to the module, the emitter is spawning a number of sprites at the emitter origin. See Picture Attached This may be related to an earlier reported iss ...
When deploying a project to an Android device that uses UMG and Chinese text, Not all text is displayed when deployed to a mobile device ...
If the MyCharacter blueprint is renamed or moved to a different folder after the project is built in Visual Studios and then the project is saved and the editor shut down, the editor will give a war ...
GPU particles will not take a changing input from Initial Color when using a Vector Parameter to control through a blueprint. ...
Moving a spline mesh in the viewport causes negative values to be applied in the scene outliner actor count until the level is built again. ...