A welded hierarchy blocks updates to collision settings on all but the root primitive. Calling SetCollisionResponseToChannel on the children won't work. The licensee noticed that IPhysicsProxyBase* ...
The game crashed when the USB Dongle is connected or disconnected. Games that made by other engines are work fine. Refer to the attached video for the reproduce. ...
From the body of the ticket: We aim to do as much of the work off the game thread as possible to avoid impacting frame rate. We've recently found a crash during collection of the geometry slices fr ...
Opening the maps from the Soul: City asset pack on Linux causes a crash. This seems to be rendering related. It was originally reported as a Vulkan specific issue but we've reproduced it without Vul ...
This is a regression from 4.14.2 ...
This is a regression from 4.15.2 ...
It is behaving correctly in 4.27.2. ...
Calling PlayDynamicForceFeedback in code does not affect controller rumble. ...
This does not occur in 4.14.2 at CL 3241561 ...
Also occurs in 4.15.2 so not a regression ...