When rendering a custom depth post process material Hierarchical Instanced Static Meshes will not use this even if they have been enabled to do so. Sample Project attached. ...
Android.NewKeyboard cvar doesn't behave as documented. ...
Adding array element of instanced meshes during simulation does not increase amount of elements in array. Regression (No) issue (does) occur in 4.10.4 ...
Text UMG isn't showing up on HTML5 when it's packaged and ran on the browsers. This has only been seen on HTML5 so far. ...
The 'Now' node does not return the correct time if ran through a 'Print String'. (NOTE: However, the 'Utc Now' node does return the correct time.) ...
If a local variable set variable is copied/pasted over to a second blueprint and the input pin is promoted to a local variable, compiling the blueprint will cause a compile error to appear until the ...
If you place a mp4 file into the startup movies section of the Project Settings, the movie will only play for a brief time before the level loads. If you play the play the level with the startup m ...
Creating a new Physics Asset will override the behavior of the previous Physics Asset inside the Phat Editor. This seems to be linked to which physics asset is currently assigned to the skeletal me ...
The editor crashes when the user removes the replicated uproperty from a variable and tries to hot reload while a PIE session with two players is still active. This issue was found while trying to ...
If you use the Open level node in the newest promoted build, once the project is deployed to an Android device, when triggered with a UMG, the project will freeze and be unplayable. Issue does not ...