If the user uses an integer to select a member of an enum, the enumeration will crash if the integer is higher than the number of members in the enum. ...
Using NewObject inside PostInitProperties and creating a BP of the class will cause the editor to crash on PIE if the BP is is set in gamemode defaults ...
Compiling a blueprint successfully displays no information in the Compiler Results window. However, if there are any errors, these will show up. This does not occur in 4.11.2 or 4.12.5. This is a ...
Movies set to "Wait for Movies to Complete" are interrupted when a sublevel is set to load initially. The movie should still play through to completion. Regression (no) issue (does) occur in 4.11. ...
Attempting to restore the structure pins of a set members in structure node duplicate the structure input or member variables of the structure. Regression (no) issue (does) occur in 4.11.2 ...
Its very difficult to dock tabs next to each other in mac editor and also the white zones flicker when a tab is dragged around the screen. This is a regression from 4.13.2 at CL 3157003 ...
Setting Slate Font Info default value in struct crashes editor Frequency: 3/3 Crashreporter N/A Regression (no) issue (does) occur in 4.11.2 ...
Calling the teleport node after the Add Movement Input nodes affects movement by preventing the character's capsule from updating, causing the mesh to hit the top of the capsule during the jump anim ...
This is a frequent D3D Hung crash, similar to [Link Removed] and [Link Removed]. A potential fix for the other crashes was released in 4.14.2, but this crash is still occurring on that release. ...
"Multiple Values" in Body Setup when single bone has multiple bodies Regression: YES Worked: 3172292 (4.13.2) Broken: 3249277 (4.14.3) ...