VR Notification events do not appear to fire. In the given test using HMD Put On Head Delegate the event does not appear to fire off when the user puts on the headset. This appears to happen with al ...
On Released fires when holding down a button when using touch with the mouse or finger. This happens in mobile preview as well as on devices. As a note, if he mouse is moved before the release auto ...
Using an Input Action with two different keys will fire twice on the key release if one is held down while the other is pressed. ...
The overlap events fire multiple times with only one trigger of the opposite call. (example: Begin over lap will fire multiple times when the end overlap was only called once) ...
When naming assets in the Content browser, If you include a number within the name, as long as the name is the same as other Assets, the numbers will not be shown in ascending order. Included 2 ph ...
Attempting to build a local binary engine from a source engine will fail when iOS support is enabled in the setup process. Command line argument (ran from Engine/Build/BatchFiles folder location): ...
OnClick Events for buttons in 3D Widgets not firing in Multiplayer. This issue only affects the button component as other Widget components that used the Left mouse button function as expected Regr ...
When using an input axis for a task such as moving a character, losing focus on the standalone window while holding the key does not stop the axis from firing, which means the character will continu ...
When Use mouse for touch is enabled, the button fires onreleased event. Here is what I investigated. Use mouse for touch enables gesture action in the button that leads to LongPress gesture fires ...
If Auto Scroll is enabled, event track can't trigger, so events may not fire. The frame numbers appear to be duplicated. Especially noticeable when the [View Range End Time] is small value (Working ...