Undo rename of Anim Curve in Curves section below viewport causes all curves to disappear

OLD - Anim - Jun 12, 2017

The anim curves in the Curves section below the viewport disappear when undoing the renaming of one. This does not occur in 4.16.2 ...

[CrashReport] Mac crash - UE4Editor-MetalRHI.dylib!GetMetalDeviceContext()

UE - Graphics Features - Aug 15, 2017

This is a trending Mac crash in the 4.17.0 release. Users have not provided any descriptions of their actions when the crash occurs. ...

When the Transform of InstancedStaticMesh is updated, the Random Seed value of PerInstanceRandom is updated.

UE - Graphics Features - Oct 18, 2017

When updating Transform of InstancedStaticMesh by UpdateInstanceTransform, PerInstanceRandom used in Material is updated. With 4.16 does not update the RandomSeed value. ...

Set members in Slate Color for the foreground color of a combo box does not appear to change the color of the selected text

UE - Editor - UI Systems - Mar 14, 2018

When setting the foreground color through blueprints at run time for a combo box it does not appear to affect the the selected item text. ...

Scene Capture 2D: additive mode not working in 4.19

UE - Graphics Features - Apr 20, 2018

Additive Composite Mode is not behaving as expected in 4.19 User reports that Composite mode is also affected. ...

Quit and Exit commands do not close project on Android

UE - Platform - Mobile - Apr 3, 2019

LogWindows: FAndroidMisc::RequestExit(0) does not get sent with 4.22 and 4.23. Does not occur in 4.21. ...

LODbias settings appear to have no effect when specified by GPU on android

UE - Platform - Mobile - Oct 3, 2019

When setting the LODbias via the device profile for a specific Android GPU it does not appear to have an affect on the textures when run on the device ...

MaxDrawDistance set by CullDistanceVolume is lost on saving sublevel

UE - World Creation - Worldbuilding Tools - Feb 21, 2025

The UpdateCullDistanceVolumes behavior when saving was changed by CL-36588597. Only CullDistanceVolumes in the same sublevel can affect Max Draw Distance. ...

Map Find node keeps a stale value on the value output pin from a previous call even if it returns false

UE - Gameplay - Blueprint Compiler - Jul 13, 2017

See repro and screenshot. ...

[CrashReport] OpenGL - FRenderResource::ReleaseResource()

UE - Graphics Features - Sep 14, 2017

This is an infrequent but longstanding Linux crash that has occurred since 4.11. This is not a Linux-specific crash and can happen on Windows too (see [Link Removed]). ...