Looks a crash caused by an access violation when trying to export text from the property for the tooltip. Seems to be limited to arrays of user defined structs and the Widget Blueprint editor. ...
When creating a Movie Render Queue render with a landscape the render does not display the landscape. This issue is occurring in 4.26 Binary CL 14627614 This issue is NOT occurring at 4.25. Binary ...
This behavior occurs in Standalone mode. After activating game, the information board for the game changes its meaning ( numbers of players and time set to 12:00) , but editor immediately freezes fo ...
When creating a UserWidget and creating a process to receive input events with Enhanced Input, input events may be generated multiple times in duplicate. To reproduce this problem, create a Widget a ...
If the user has a break point set and then activates the breakpoint > Resumes without doing anything > activates the break point then the graph containing the breakpoint will become unresponsive. (C ...
Slider Values are not working inside of a blueprint in 4.8 Preview 1. User Description: Problem with the numeric float/int boxes in the editor in Blueprints, if for example open the TPS Template a ...
Component is not compatible error on project restart User Description: I try to find a static mesh component in an array from the "hit component" and it compiles and works perfectly fine with abso ...
Sight perception is being blocked by Procedural Foliage Blocking Volumes. Setting the volume to No Collision resolves the issue, but then the volume will not block foliage. Found in 4.12 Preview 5 ...
When using the Steam Controller in the editor, even if the left joystick is set to be inputting joystick events, it continues to emulate WASD for movement or doesn't take any input at all, depending ...
If a user enables the 'Lock Read-Only Levels' option in the Levels tab (Window -> Levels) of the editor and then attempts to submit a level to source control, it will cause the editor to crash. Not ...