The rerun construction feature works while scrubbing/playing in the sequencer and observing the results in viewport, However, when outputting the movie using Sequence Movie Output. The results of th ...
The Attach track attachment rules seems to have no effect when selecting "Snap to Target" and playing the sequence. This was reported and tested in 4.23 (CL-8386587). This was reproduced in 4.22.3 ...
Two instances of the same level sequence playing audio will cause the audio to stop playing. ...
Custom Events get unbound when duplicating Level Sequences ...
Camera shake oscillations with blend out time do not play their full duration in sequencer. ...
The new Level Visibility track creates a Visible track that appears that it is created in the middle of the sequencer tracks. You are able to move the Visible track up flush with the timeline by cl ...
Dragging a CineCameraActor into the world after creating a new Sequence in VR Mode causes a Crash ...
Trying to export a sequence camera on Linux causes the editor to crash. This does not occur on Windows. EDIT: Crash seems to occur when focus leaves the FileName field. ...
Green reflections with SSR while Rendering Sequence without Separate Process. Note: I've tested in Editor Window (not rendering) with Cinematic Scalability and Cinematic Mode enabled. Does not re ...
When attempting to replace a non-sequence asset on a player node (such as blend space or aim offset), the user will see a "Cannot replace with a sequence player" message, even though they are able t ...