Wrong normal map compression settings when importing USD file

UE - Editor - Content Pipeline - USD - Apr 22, 2022

Customer Comments: this is just a workflow issue where you need to set the compression settings to normal or tick the sRGB checkbox to fix the shading issue Regression testing done in //UE4/Rele ...

Smart Links are Removed During Dynamic NavMesh Regeneration

UE - AI - Feb 24, 2016

Smart links disappear whenever the Nav Mesh regenerates while using Dynamic Runtime Generation. For example, if you have a dynamic object that is constantly moving and causing the Nav Mesh to rebuil ...

Attach actor to actor with the transform set to snap to appears to offset when calling it multiple times on multiple actors

UE - Gameplay - Blueprint - Dec 13, 2016

Attach actor to actor with the transform set to "snap to" appears to offset when calling it multiple times on multiple actors. ...

PropertySet : changes in instancedstruct are not detected by the watch

UE - Graphics Tools - Modeling Tools - GeometryScripting - Jan 24, 2025

Hi, I tried to use for a scriptable tool the watch property node for a struct. The objective for me was to offer to my user a view of a struct in the scriptable tool and have these modifications b ...

Custom font reverts to default font in a packaged game

UE - Editor - UI Systems - Jan 19, 2017

Custom font reverts to default font in a packaged game Notes: Importing of fonts appears to be handled differently for 4.15 Appears to be a regression ...

[CrashReport] UE4Editor_SteamVR!FSteamSplashTicker::Tick() [steamvrsplash.cpp:52]

UE - Platform - XR - Aug 3, 2018

No user comments on crash group ...

World Partition: warnings on editor only actors when running the editor in -server/-game mode

UE - World Creation - Worldbuilding Tools - World Partition - Apr 16, 2024

The warning for editor-only actors is unnecessary in these modes where they don't exist. ...

Crash in editor when audio is playing

UE - Platform - Apple - Jan 26, 2017

This is a regression and does not occur on Windows ...

Code doesn't work for custom binary projects on Linux

UE - Platform - Linux - Apr 21, 2017

If a binary engine is generated from a source build on Linux, attempting to create a code project / add code to a BP project will fail to compile properly. ...