This may only happen with upgraded projects that went from 4.27 up to 5.0.1 ...
This is a common engine crash that has occurred since at least 4.16. Users have not provided any useful descriptions of their actions when the crash occurred. The callstack shares some similaritie ...
UnrealHeaderTool is always executed in a Code Project from an InstalledBuild Discovered during the verification of [Link Removed], as stated when verifying that issue, this issue only occurs in Bin ...
Calling SetKeyTime in iterating KeyHandlesToIndices array can modify the array order, so it breaks the iterator. Perhaps ShiftCurve also has the same problem. Here is a work around: void FIndexedCu ...
User has a project that the viewport has gotten corrupted. The icons are now no longer camera facing and are facing in the positive y axis. The sun disc and sky are blurred. When PIE everything rend ...
This is a regression from 4.15.2 and occurs on both Windows and Mac. Affects both Binary and Github builds. ...
This crash has started occurring in 4.15.2. It seems to be a regression from 4.15.1. ...
This crash has started occurring in 4.15.2. It seems to be a regression from 4.15.1. ...
When adding an emitter to a Niagara System, in 4.20 Preview 1, the Editor freezes up and crashes. ...
Copy Pose From Mesh node does not affect the animation when previewing in Sequencer. This works when played in the editor. ...