CameraVectorWS Input Data as Post Process Blendable not Rendering Correctly

UE - Graphics Features - Apr 6, 2016

When calling a post process blendable to the screen using the CameraVectorWS input data, only the geometry is effected and not the screen space. Note I sent an email out about this issue, and it ha ...

Linux editor does not have a proper icon

UE - Platform - Linux - May 22, 2015

Linux editor (and other tools) have default icons instead of proper UE4 ones. ...

Copying Blueprints folder within the Content Browser is not working properly

UE - Editor - Content Pipeline - Content Browser - Mar 11, 2015

When dragging and dropping the Blueprints folder into another folder, and selecting 'copy here' causes the Blueprints folder to stay as a folder and empty, but another Blueprints folder is created w ...

Scaling a SceneCapture2D from Default Scale will cause Decals to Disappear in the Render Target

UE - Graphics Features - Dec 6, 2016

When scaling a SceneCapture2D actor/component any decals there were being rendered within the Render Target disappear. I also noticed that when the SceneCapture2d is set to orthographic, the scale ...

SunTemple fails to open on some Android devices.

UE - Platform - Mobile - Jan 16, 2017

This is occurring on device 2888_KindleFireHD8.9" This is a regression from 4.14 ...

[CrashReport] Crash on Linux - FShaderCompilingManager::LaunchWorker()

UE - Graphics Features - Jul 14, 2017

This is a common crash affecting users on Linux. No additional information is available. ...

Low res textures (MobileContentScaleFactor) on iPad Pro 10.5"

UE - Platform - Mobile - Jul 31, 2017

There's no device profile to set MobileContentScaleFactor for iPadPro 10.5". It picks up other rendering settings properly from the iPadPro family, but this doesn't set MobileContentScaleFactor. T ...

Cannot pause video when WMF media Native Audio out is enabled

Media Framework - Dec 8, 2017

When the feature for "Native Audio out" is enabled videos no longer pause ...

Media textures are over saturated on ES31

UE - Platform - Mobile - Apr 4, 2018

This looks like the same issue as [Link Removed], but for ES31 (that was originally reported on ES2 and likely ES31 was not tested) So far this has only been tested on Android. It didn't occur on ...