Transform Track can't be edited for a empty actor dragged directly from Modes panel

UE - Anim - Sequencer - Oct 27, 2017

This is a remaining case of [Link Removed]. If you drag and drop an empty actor from Modes panel to Sequencer, the actor's transform track can't be edited. ...

Shaders are compiled for Engine on first launch after fresh download

UE - Foundation - Build - Rocket (Installed Engine) - Dec 21, 2016

Engine DDC doesn't appear to be included with fresh install of 4.15 Engine. Upon launching editor for first time, ShaderCompileWorker Process startup and user gets notification shaders are compili ...

Region screenshot doesn't work at runtime

Tools - Mar 30, 2018

Region screenshots taken in runtime do not seem to work while they do work when taken in editor. ...

Mobile Depth of Field Focal Region is broken (not RDG)

UE - Platform - Mobile - May 8, 2020

Result: notice that depth of field exhibits a rendering artifact (see attached screenshot). The PostProcessIntegrateDof pass is rendering to the wrong output dimensions, causing the artifact. This ...

CubeGrid Tool locks editor if cube size is set too small

UE - Graphics Tools - Modeling Tools - Mesh Editing - Mar 1, 2022

[MetaSounds][Diffuser] - Feedback on the Diffuser is not clamped

UE - Audio - MetaSounds - Mar 1, 2022

The feedback on the Diffuser node is not clamped. Ouch. ...

Interchange: Ensure in InterchangeManager when exiting the editor in game mode

UE - Editor - Content Pipeline - Import and Export - Mar 24, 2023

> UnrealEditor-InterchangeEngine-Win64-Debug.dll!UInterchangeManager::StartQueuedTasks::__l2::<lambda>() Line 861 C++  UnrealEditor-InterchangeEngine-Win64-Debug.dll!DispatchCheckVerify<bool,bool ...

SkyLight IBL looks blurry on Android

UE - Platform - Mobile - May 12, 2021

Incorrect shadow on movable objects with ES3.1

UE - Platform - Mobile - Jan 10, 2020

While in ES 3.1 - lighting on movable meshes from static directional light appears to be rotated 90 degrees. The direction of light on movable mesh, both static mesh and skeletal mesh, doesn't match ...

Texture Compression Quality vs. Speed Tooltip shows Incorrect Range for Settings

Tools - Nov 23, 2016

Texture Compression Quality vs. Speed settings menu description and Tooltip do not match. ...