Importing an FBX into an empty camera animation sequence crashes the editor. The import seems to fail when trying to add a camera cut track. Exporting an fbx from a camera animation sequence, deleti ...
Tested in: //UE5/Release-5.0 CL 16682836 Live Binary //UE5/Release-5.0 CL 18747223 GitHub(Attached Gif) Similar to [Link Removed] and [Link Removed] in the sense that the action results in a float ...
Lights set to static will disappear after building lighting. This is not a regression due to it occurring in 5.0 Early Access. ...
FNiagaraParameterStore::UnbindAll() may be called from both GameThread and RenderingThread. Each may modify the same Binding array, it causes infrequent crashes. In my environment, I was able to r ...
The editor crashes with a failed assertion when opening a blueprint actor that contains a structure with instanced objects. ...
Touch position return wrong data on Pixel 6 and Android 12. it does not occur unless the device is rotated from the initial state. As far as I investigate, the touch position only return data from ...
This a regression Event Track option is missing from the +Track within the Actor Sequencer Component's options. ...
A similar problem can be seen with Virtual Shadow Map. It switches to a distinct shadow after a certain distance. ...
When change the shading model, can also change the blend mode. ...
This is not a regression. After creating a C++ based Game Instance the Editor crashes if you compile twice then play and stop. ...